Ark Nova

Ark Nova Cover Artwork

Designers: Mathias Wigge
Publishers: Feuerland Spiele
Boardgamegeek Info: https://boardgamegeek.com/boardgame/342942/ark-nova

Description

In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.

Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupied.

GameMasters

GM: Christy Applegate
Asst. GM: Aaron Blair

Schedule

Demo: Thurs, 4:30 pm

See schedule for Heat times.

Plaque(s)

The top two finishers from the Final will receive a plaque.

Event Description

All heats and the elimination rounds will use the base game only. 4 players per table, if possible, but no less than 3 players.

HEATS 1 and 2

  1. Shuffle the Seat Cards and randomly choose a card. Rearrange into seat order as necessary.
  2. Randomly Choose the 4 (or 3 in case of 3-player game) Base Conservation projects.
  3. Deal 2 Final Scoring cards to each player.
  4. Deal 6 Zoo cards into the display.
  5. Deal 8 Zoo cards to each player.
  6. The player in Seat 4 chooses between Maps 1 through 8 with the choice continuing in reverse turn order.
  7. All players discard 4 Zoo cards and then play begins.
  8. FINAL SCORING: Count the number of Conservation Points and add that to the total of Ticket Points. Anyone who met or crossed their own marker will have 100+ points. No one will have negative points.

Semi-Final/Final

  1. Identify Seat 1 – 4 and randomly place one of Maps 1 – 8 at each seat.
  2. Bid for the combination of seat and map.
  3. Randomly Choose the 4 (or 3 in case of 3-player game) Base Conservation projects.
  4. Deal 2 Final Scoring cards to each player.
  5. Deal 6 Zoo cards into the display.
  6. Deal 4 Zoo cards to each player and draft them in clockwise order.
  7. Deal 4 Zoo cards to each player and draft them in counter-clockwise order.
  8. All players discard 4 Zoo cards and then play begins.
  9. FINAL SCORING: Count the number of Conservation Points and add that to the total of Ticket Points. Anyone who met or crossed their own marker will have 100+ points. No one will have negative points. Subtract the amount of the bid for each player.
Rule Modifications

You cannot play the architect card if using the Silver Lake map.

Tie Breakers
In case of a tie, the tied player who supported the most Conservation Projects
wins the game
Additional Tie Breakers:
  1. Highest on Reputation Track
  2. Leftover Money
Elimination rounds
The top 16 players will advance to the semi-final round. When considering who will advance to the semi-final round, we will consider margin of victory if we have no other way to break a tie (for example, amongst players with one heat win and no other heats entered.)
The winner of the 4 semi-final games will advance to the final round.