Russian Railroads

russian

Designers: Helmut Ohley, Leonhard “Lonny” Orgler
Publishers: 999 Games, Hans im Glück Verlags-GmbH, Z MAN

2015 Golden Geek Best Board Game Nominee
Boardgamegeek Info: Russian Railroads

GameMasters

GM: Kristina Lynch
Ass’t GM: Eugene Yee

Schedule

Demo: Thurs 12:30 PM
Heats: Thurs 1:00 PM, Fri 6:30 PM, Sat 11:00 AM
Semi-Final: Sat 10:00 PM
Final: Sun 1:00 PM

Plaque(s)

The top finisher from the Final will receive a plaque.

Event Description

Preliminary Rounds

2 Heats of 120 minutes each for the preliminary rounds. 4-player games are preferred but we will use 3-player tables if necessary to allow all players to play.

Players may choose the Russian Railroads base game, or the German Railroads expansion. The GM will attempt to match up players for their preferred game type.

There is no difference for scoring, or winning points for either board.

Tiebreakers

After final scoring, if players are tied, the following tie breaker will be used:

  • Total track advancement (including industry track movement) with each color counting (1pt each regardless of color)
Elimination Rounds

The semi finals will consist of both Russian and German boards. The final board will be decided by the majority decision of players, if a tie, the German board is favored.

If there are at least 35 players:

The Top 16 players advance to the semi-finals, as determined by the standard EuroQuest tiebreakers.

The semifinal winners (or runner-up alternates if necessary based on closest percentage of winner’s score) will advance to a 4-player Final. We will consider margin of victory if we have no other way to break a tie (for example, amongst player with one heat win and no other heats entered.

If less than 35 players:

The number of people advancing to the semi-final will depend on the number of winners.

4 or less winners  >> we will skip directly to a final with those winners. If necessary, the best player without a win will advance to fill up the table to 4.

More than 4 winners >> we will advance either 8 or 12 (depending on the number of winners with enough seconds to fill out the tables) to a semi-final. The top 4 players from the semi-final will advance to the final table.