Wild Card game tiebreakers

Note about Tie Breakers.  The Tie Breakers already in the rulebook take first precedence. If they do not break the tie then use the ones listed here. They are definitive enough that there should be no ties.

APIARY

1. Most active workers (on the board and their docking mat)
2. Most resources remaining
3. The player going later in the turn order

CAN’T STOP

1. Number of markers on the top rung of the ladder
2. Closest marker to the top of any single ladder
3. The player going later in the turn order

FINSPAN

1. The tied player with the most fish cards in hand is the winner

GREAT WESTERN TRAIL: EL PASO

1. The player with more money left (after conversion) wins

HARMONIES

1. The player who placed the most Animal cubes
2. The player going later in the turn order

INK

  1. In the case of a tie, all players who are tied play one more round and so on,
    until there is a winner!

LET’S GO: TO JAPAN

  1. Add up the number of spaces each of the 5 experience tokens has moved: player with highest total wins

LIGHTNING TRAIN

  1. Player with the most unused train tiles (basic or locomotive) left in railyard (do not count warehouse or bag)

LOST CITIES

1. Player who won the most hands (2 out of 3)
2. Play a fourth hand or flip a coin

MOON COLONY BLOODBATH

  1. Player with most buildings
  2. Player with most food

OBSESSION

1. The player with a Fairchild card in their gentry deck
2. The player with the highest player board reputation
3. Flip a coin

PATH OF CIVILIZATION

1. The player with the highest total of victory point tokens
2. The player with the most points from Technology cards
3. The player higher on the Philosophy track
4. The player higher on the Population track
5. The player higher on the Military track
6. Flip a coin

POPCORN

  1. The player with the fewest archived movies wins

ROCK HARD 1977

1. The player with the highest reputation
2. The player with the most cash on hand
3. The player with the highest final royalty tier
4. The player going later in turn order on the final round of the game

SEA SALT AND PAPER

  1. The player with the highest score in the last round
  2. The player with the highest score in the second-to-last round

SETI: SEARCH FOR EXTRATERRESTRIAL INTELLIGENCE

  1. Player with the most money, energy, and cards
  2. Player furthest from the first-player of rounds 1 and 5

VEGAS SHOWDOWN

1. Most cash remaining
2. The player going later in the turn order in the final round