Designers: Helmut Ohley, Leonhard “Lonny” Orgler
Publishers: 999 Games, Hans im Glück Verlags-GmbH, Z MAN
2015 Golden Geek Best Board Game Nominee
Boardgamegeek Info: Russian Railroads
GM: Eugene Yee
Demo: Thurs 12:00 noon
See schedule for Heat times
The top finisher from the Final will receive a plaque.
2 Heats of 120 minutes each for the preliminary rounds. 4-player games are preferred but we will use 3-player tables if necessary to allow all players to play.
Players may choose the Russian Railroads base game, or the German Railroads expansion. The GM will attempt to match up players for their preferred game type.
There is no difference for scoring, or winning points for either board.
After final scoring, if players are tied, the following tie breaker will be used:
- Total track advancement (including industry track movement) with each color counting (1pt each regardless of color)
The semi finals will consist of both Russian and German boards. The final board will be decided by the majority decision of players, if a tie, the German board is favored.
If there are at least 35 players:
The Top 16 players advance to the semi-finals, as determined by the standard EuroQuest tiebreakers.
The semifinal winners (or runner-up alternates if necessary based on closest percentage of winner’s score) will advance to a 4-player Final. We will consider margin of victory if we have no other way to break a tie (for example, amongst player with one heat win and no other heats entered.
If less than 35 players:
The number of people advancing to the semi-final will depend on the number of winners.
4 or less winners >> we will skip directly to a final with those winners. If necessary, the best player without a win will advance to fill up the table to 4.
More than 4 winners >> we will advance either 8 or 12 (depending on the number of winners with enough seconds to fill out the tables) to a semi-final. The top 4 players from the semi-final will advance to the final table.
No house rules or rule variants will be enforced at any point during the tournament. No mini-expansions will be used during any heat of the tournament. The following errata cited from FAQ V.1 printed by Z-MAN games will be applied for all games in the tournament:
- Section on advancing tracks: The 3rd point, “When a player must split…” should read: “If an action grants more than one advancement, the player may split them between railroads.”
- Starting Bonus card: The Starting Bonus card that gives a doubler should read, “Place 1 doubler…” In other words, it only gives 1 doubler and not 2.
- The fourth engineer in the second column and the first factory in the third column should read: “Choose a one-worker action space you have already used this round (with exactly 1 worker or 1 rouble). You can reuse that action.”